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The room is multiplayer.

One canvas. Many cursors.

Cursors for the humans, ghosts for the agents, one set of files underneath. Pick a fork, send a link, ship what stuck.

Same canvas. Different humans. Different agents.

One set of files underneath. Everyone working the same surface.

  • A link is a workspace.

    No deploy pipeline, no hosting config. Send a URL and the prototype runs in their browser, with the same canvas you saw it on.

  • Branch every direction.

    Fork a conversation into three takes and keep all of them on the canvas. Compare side by side. Pick the yes; archive the nos.

  • Cursors, ghosts, presence.

    Teammates show up as cursors. Agents show up as ghosts. You see who's on what, in real time, no refresh button needed.

  • Publish what works.

    Ship a single prototype as a public page, a portfolio of them under your domain, or keep them private to the team. Your call.

Send a link. They land on the canvas.

Open the workspace, fork the conversation, share the URL. The room runs for everyone — humans and agents, on the same surface.